History / territories / field notes

Make.
Encon
trarnos.
Inhabit.

Yocomós cannot be explained by a starting date alone. Three places changed the questions, tools and people we make with.

A map of practices

Tres lugares.
A living process.

Explore the points on the map: San Isidro Metepec, San Miguel Chapultepec and San Pancho across Mexico.

Mexico and its 32 federal entitiesMexico's state boundaries and the approximate locations of San Isidro Metepec, San Miguel Chapultepec and San Pancho. Each marker links to its story.SonoraBaja CaliforniaChihuahuaCoahuilaTamaulipasNuevo LeónQuintana RooCampecheTabascoChiapasColimaNayaritBaja California SurSinaloaYucatánVeracruzJaliscoMichoacánGuerreroOaxacaMéxicoPueblaMorelosQuerétaroHidalgoGuanajuatoSan Luis PotosíZacatecasAguascalientesDurangoTlaxcalaDistrito FederalSan Pancho, NayaritNAYSan PanchoSan Isidro Metepec, Estado de MéxicoEDOMEXSan Isidro MetepecSan Miguel Chapultepec, Ciudad de MéxicoCDMXSan Miguel ChapultepecGeographic outline: Natural Earth · marcadores aproximados
01 / San Isidro Metepec · origen

Making with our hands.

The project was born from a domestic and material relationship with the craft: machines, accumulated fabrics, a family archive and garment-making knowledge. Before becoming a clearly defined venture, Yocomós was a practice of cutting, sewing, recovering, testing and starting again.

Yocomós workshop filled with garments, materials and objects
02 / San Miguel Chapultepec · expansion

Clothing enters the stage.

The garment meets photography, film, music, performance, fashion and cultural spaces. Collaborations expand the project's language and open questions about the industry: which paths to follow and which to transform.

Grupo vistiendo piezas coloridas de Yocomós
03 / San Pancho · laboratorio

A space for things to happen.

At La Tallerera, Yocomós explores what happens when textile ideas have a shared place: open machines, repair, clothing exchange, recovered materials, informal learning and encounters across generations.

Processes such as Desmantelarte show that an outcome can be a conversation, a learned skill, a collective action or an experience. Design moves from producing objects to creating conditions for meeting.

Clothing rack and workspace at La Tallerera, San Pancho
Margin note / to be continued

The story is still being made.

Let's talk about what comes next ↗